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Labyrinth of lies nancy drew tartarus
Labyrinth of lies nancy drew tartarus










The whole ‘Underworld’ location as well was just completely unbelievable, particularly since it seemed to have no practical use in the context of the game i.e. Most of the other characters’ story arcs are just ridiculous and over-the-top as well, to the extent that I was no longer surprised when another (and there are a lot), even more unbelievable, bombshell was dropped about their pasts. (Regardless of how the writers try to explain this away, I didn’t buy it). For example, one of the characters/suspects is absent for most of the game but, when he appears, he is such a crazed lunatic that it just seems inconceivable that he’s working at the museum. There are so many aspects of this game which are just overdone, seemingly to distract from the game’s poor plotting. Similarly, in this game, endless riddles didn’t make me feel more curious and engaged in the mystery instead, I wondered how the game writers thought they could get away with this kind of lazy dialogue and story.Ī lot of this game does scream laziness though. It reminded me a lot of my university days reading articles by scholars who seemed to have no idea about what they were trying to convey and, thus, would just use fancy language and strange metaphors with the hope that the reader would be too distracted to notice the piece’s incoherency. This is most obvious by the suspects and their dialogues: most conversations with the characters were just vague, open-ended lines which just made me more confused. It doesn’t help that many of the supporting elements of the game tended to complicate, rather than help clarify, the mystery. For most of the game I didn’t feel like I had any agency in the mystery, merely just witnessing and responding to Nancy’s observations and deductions. Usually I don’t understand every aspect of the mystery immediately but throughout the entire game Nancy seemed to be constantly filling in the gaps for me, frequently dropping bombshells that made me double-take and scan the screen to discern how she’d reached that conclusion.

labyrinth of lies nancy drew tartarus

By doing these tasks, Nancy learns about the missing artefacts but the whole mystery about the artefacts being replaced with forgeries comes very suddenly and without much build-up Nancy literally announces it to you out of nowhere when you’re looking through some seemingly innocent database entries.

labyrinth of lies nancy drew tartarus

It starts out simply enough, with Nancy completing chores to assist with the museum’s opening and the play. I’ll be straight: this game is difficult to follow. Nancy soon discovers though that artefacts from the museum have started to go missing – replaced with forgeries – and her principle aim becomes to find out who’s been taking them.

labyrinth of lies nancy drew tartarus

The play is an attempt to garner publicity for the museum and is believed by the museum’s curator – Melina – to be the main determinant of the museum’s future success. The game involves Nancy working as an intern a museum/theatre (?) in Greece to assist with a play the museum is putting on about the Persephone myth. I’ll probably have to rewrite this review once I’ve re-played Labyrinth of Lies because I had absolutely no idea what was going on for most of this game during my first playthrough.












Labyrinth of lies nancy drew tartarus